OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3. OpenGL ES profile version string: OpenGL ES 3.2 Mesa 21.2.6 OpenGL core profile shading language version string: 4.50 OpenGL core profile version string: 4.5 (Core Profile) Mesa 21.2.6 OpenGL renderer string: llvmpipe (LLVM 12.0.0, 256 bits) ~> LIBGL_ALWAYS_SOFTWARE=1 glxinfo | grep "OpenGL" OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00 OpenGL ES profile version string: OpenGL ES 3.0 Mesa 21.2.6 OpenGL shading language version string: 1.40 OpenGL core profile profile mask: core profile OpenGL core profile context flags: (none) OpenGL core profile shading language version string: 3.30 OpenGL renderer string: D3D12 (NVIDIA GeForce RTX 2070 SUPER) OpenGL vendor string: Microsoft Corporation However, according to the Mesa D3D12 page, the driver only supports 3.3, so I believe this is to be expected. Created on DecemOpenGL 3.3 Driver Needed So, I posted a question on the Microsoft help page a few months ago saying that Minecraft wouldn't work because my computer did not have an OpenGL version that supported Minecraft, and the only way I could fix it was by buying a new computer. OpenGL core profile version string: 3.3 (Core Profile) Mesa 21.2.6 As noted in the comments, when using software-rendering (LLVM), my results showed the profile was 4.5.Īfter updating my nVidia drivers (which I hadn't done in a while, apparently), I'm now seeing the same thing as you: OpenGL renderer string: D3D12 (NVIDIA GeForce RTX 2070 SUPER)
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |